Browsing: Breaking Tech

Console graphics came from bespoke, fixed-function chips for more than two decades, until the original Xbox burst onto the scene in 2001 with a PC GPU inside. Those of us who played on early consoles like the NES will have come across some familiar quirks with those fixed-function chips: When too many Goombas lined up…

Putting a screen protector on expensive electronics is second nature for any experienced technology user, and in almost all cases is the smart choice for your device. Considering how much a new MacBook costs, it’s a natural assumption that this same logic would apply. However, putting a screen protector on your MacBook can actually do…

When you’re not using your iPhone as a music player, camera or gaming platform, you might actually use it as a phone. And when you do, call quality matters. If calls sound muffled or metallic, cut out intermittently or are drowned by background noise, you can take steps to fix the problems.

Most gamers have experienced the dreaded phenomenon of screen tearing. One moment, you’re battling enemies in a fantasy world, and the next, you’re looking at a jagged patchwork of imagery. Your in-game avatar’s torso is separated from its legs and head, and the path in front of you is likewise torn asunder.

If you’ve ever fiddled with graphics settings, you’ve probably come across VSync. Short for vertical synchronization, it can help eliminate screen tearing, which is when the display shows pieces of two different frames at once. Although turning VSync on can stabilize your frame rate, it can lead to other issues, so it’s good to understand…