Close Menu
MyAppsPlus

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Can the US battery market untangle from China?

    September 13, 2026

    Are you using the right Ethernet port on your router? Here’s how to know

    September 13, 2026

    4 ways to get your iPhone ready for iOS 27

    September 13, 2026
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram
    MyAppsPlusMyAppsPlus
    Sunday, September 13
    • Home
    • Breaking Tech
    • Apps & Software
    • AI & Automation
    • Android
    • iPhone & iOS
    • More
      • Reviews
      • How-To Guides
      • Deals & Discounts
      • Shop
    MyAppsPlus
    Home»Reviews»I tested DLSS 5 in NBA 2K27 on a mid-range gaming laptop — it’s the future of photorealistic graphics, but there’s a catch
    Reviews

    I tested DLSS 5 in NBA 2K27 on a mid-range gaming laptop — it’s the future of photorealistic graphics, but there’s a catch

    myappsplusBy myappsplusSeptember 6, 2026006 Mins Read
    Share Facebook Twitter Pinterest Copy Link LinkedIn Tumblr Email Telegram WhatsApp
    Follow Us
    Google News Flipboard
    I tested DLSS 5 in NBA 2K27 on a mid-range gaming laptop — it’s the future of photorealistic graphics, but there’s a catch
    Share
    Facebook Twitter LinkedIn Pinterest Email Copy Link

    So while NBA 2K27 is officially the first game to launch with Nvidia’s newly launched DLSS 5, you’ve probably already seen it pop up in hundreds of more games than that. And I’ll say it again just like I said it before — in photorealistic games, it’s fantastic. But If you venture out of that into anything more stylized, it’s going to look weird.

    That’s why it makes the world of sense in 2K27, but during my hands-on testing with my Asus ROG Zephyrus G14 (armed with an RTX 5070 Ti), I noticed something bizarre. The moment I entered a menu or triggered a replay, it suddenly felt like it was trudging through molasses.

    I dug into the raw telemetry data to figure out what was going on, and what I found completely changed my understanding of Nvidia’s “3D-guided neural rendering.” That intensive new graphics pipeline of DLSS 5 may indeed be a graphical revolution — but on my humble laptop (and lower end desktops), I get the sense Frame Generation is a requirement to make it playable.

    The laptop I’m playing on

    I’m seeing a lot of people test it on massive desktop rigs. I’ll of course get round to doing this when I’m not on my honeymoon (my wife will kill me if I started benchmarking DLSS 5 in Cancun), but first I wanted to show you some numbers on something that isn’t really being covered here — my Asus ROG Zephyrus G14 gaming laptop.

    Nvidia’s been talking about how the model running this mode of neural rendering has been made super efficient over the past few months. In fact, when it first debuted, it ran on a separate RTX 5090 desktop GPU; whereas now, it’s able to run on a single card with the game.

    So let’s give it a go in a notebook with a lower power level running through those graphics.

    To figure out why the game was suddenly stuttering, I ran the telemetry on three different game states with DLSS 5 turned on and off. And as you can see, while the gameplay numbers are very close matching, elsewhere, the difference is pretty significant.

    In fact, this kind of lines up with <a href="https://www.pcgamer.com/hardware/graphics-cards/dlss-5-comes-with-a-massive-50-60-percent-performance-hit-so-i-hope-you-like-lower-frame-rates-with-your-dose-of-ai-image-enhancement/” rel=”nofollow noopener” target=”_blank”>PC Gamer’s report of a 50-60% drop in performance. So what’s going on here? Let’s talk about it.

    The heavy cost of the transformer

    So why does turning offthe new tech triple frame rate in menus and replays? Because DLSS 5 is not just an upscale filter. It is a highly complex transformer model that interacts with the on-screen geometry and injects neural rendering.

    Speaking to Nvidia, it’s clear that this AI pipeline is a heavy one, and the answer to why you don’t see that same impact in gameplay is a simple one: Frame Generation.

    During live gameplay, I engaged the 6x Frame Generation multiplier to take that slower neurally rendered base and fill the gaps. However, developers typically disable frame gen during static menus, UI-heavy pause screens or camera-cut replays.

    You can see how much this first iteration of DLSS 5 is sweating the system by looking at a couple of factors in the gameplay. Yes, the framerate is barely touched, but the 1% Lows takes a dip and the latency is upped quite drastically, as well as the GPU utilization spiking.

    In a controller-centric game like NBA 2K27, that’s not necessarily a noticeable hit, but I can imagine that when this in its current form is moved to games that require faster inputs with a keyboard and mouse, it could become more apparent.

    Take away the prop of frame generation in menus, and you see the DLSS 5 penalty more realistically on an RTX 5070 Ti laptop GPU.

    But it looks incredible

    NBA 2K27
    2K Games
    NBA 2K27
    2K Games

    Like I said in my first impressions, when faced with photorealistic graphics, DLSS 5 is undeniably impressive. There is one very specific takeaway when I looked at these “before and after” pairs of screen captures: the core game look is preserved impressively.

    DLSS 5 does a flawless job of preserving the game’s visual integrity. The shots of Jalen Brunson and Victor Wembanyama show off the micro-details on the skin and the way the sweat catches the harsh stadium lighting. The upscaler isn’t adding any aggressive smoothing or plastic-looking artifacts — it’s remarkably lifelike.

    NBA 2K27
    2K Games
    NBA 2K27
    2K Games

    Then there’s the fabric and material textures. Brunson’s Knicks jersey and the fabric of the couch in the cutscene get an upgrade to show off the stitching more with high-resolution clarity, and without any noticeable AI-induced blurring.

    NBA 2K27
    2K Games
    NBA 2K27
    2K Games

    The lighting reacts to on-screen characters more realistically, there isn’t any noticeable AI “fizzing” or ghosting around finer textures like hair — something upscalers have had problems with in the past.

    Is this a frame-generated future?

    NBA 2K27
    2K Games
    NBA 2K27
    2K Games

    DLSS 5 integration proved to me that the uncanny valley is dead, but it also proves that native frame rates are on their way out with it.

    Nvidia themselves keep saying that Moore’s law is dead, and getting crafty with AI is what will bridge that generational gap. That threshold has been crossed — photorealism is getting too heavy for high-end silicon to render natively.

    And DLSS 5 proves that future of photorealism isn’t just about rendering better pixels; it’s about accepting that a good chunk of the frames you see on your screen aren’t technicallygoing to be “real” at all.

    We’ve been coming to this moment in the PC gaming space for a while now, and it’s also happening on consoles too.

    And personally, I have no problem with it if it looks this good — provided it’s used the right way (such as in photorealistic games).

    • Best of IFA 2026: We found the 26 top new gadgets
    • I held the Asus ProArt P14 next to my MacBook Pro 14 — and Apple should be genuinely terrified of Nvidia’s RTX Spark
    • I tested Acer’s wild Project DualPlay Mini — and it’s a gaming handheld and laptop in one gadget
    Computing Peripherals gaming Gaming Laptops Laptops PC Gaming
    Follow on Google News Follow on Flipboard
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email Copy Link
    myappsplus
    • Website

    Related Posts

    Can the US battery market untangle from China?

    September 13, 2026

    I’ve seen 2027’s new robot vacuums — here are 3 major trends set to level-up their cleaning, from drop-down suction boosters to… steam?

    September 13, 2026

    Creative Assembly says it was ‘a big deal’ to have player customization be a ‘must-have’ part of Total War: Warhammer 40,000 for fans of the tabletop game and hobby

    September 13, 2026
    Add A Comment
    Leave A Reply Cancel Reply

    Top Posts

    The 6 AI-free Linux distros I recommend most

    August 19, 20263 Views

    AI, automation, robot dogs ensure on-site nuclear safety

    September 7, 20262 Views

    This tiny AI box could save me from upgrading my perfectly good laptop

    September 6, 20262 Views
    Latest Reviews

    Apple Wallet driver’s licenses are coming to North Carolina, but there’s a catch

    myappsplusAugust 18, 2026

    3 Japanese AI Stocks Turning Automation Spending Into Real Revenue

    myappsplusAugust 18, 2026

    Apple: DOJ’s latest challenge in antitrust case ‘fails at every level’

    myappsplusAugust 18, 2026
    Stay In Touch
    • Facebook
    • YouTube
    • TikTok
    • WhatsApp
    • Twitter
    • Instagram

    Subscribe to Updates

    Get the latest tech news from FooBar about tech, design and biz.

    Most Popular

    Apple Wallet driver’s licenses are coming to North Carolina, but there’s a catch

    August 18, 20260 Views

    3 Japanese AI Stocks Turning Automation Spending Into Real Revenue

    August 18, 20260 Views

    Apple: DOJ’s latest challenge in antitrust case ‘fails at every level’

    August 18, 20260 Views
    Our Picks

    Can the US battery market untangle from China?

    September 13, 2026

    Are you using the right Ethernet port on your router? Here’s how to know

    September 13, 2026

    4 ways to get your iPhone ready for iOS 27

    September 13, 2026

    Subscribe to Updates

    Subscribe to our newsletter and get the latest tech news, app updates, AI trends, smartphone reviews, and exclusive deals delivered straight to your inbox.

    Facebook X (Twitter) Instagram Pinterest
    • About Us
    • Get In Touch
    • Disclaimer
    • Privacy Policy
    • Terms & Conditions
    © 2026 MyAppsPlus. All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.